The length of the runway assigned by the ATC. This float represents the true heading of the runway selected by the ATC. This is a float corresponding to the horizontal distance between the player's plane and the end of the runway selected by the ATC. This float represents the distance between the player's plane and the center of the runway selected by the ATC. The name of the airport of the runway assigned by the ATC. Returns the target altitude for the previous ATC flightplan waypoint. Model used by ATC, as a string with a maximum number of 10 characters. Returns true if the user has a valid IFR flight plan they can as for clearance for with ATC at the airport they are currently at. ID used by ATC, as a string with a maximum number of 10 characters. Is this aircraft recognized by ATC as heavy. Heading between the position of the aircraft and his closest waypoints in the flightplan. Returns the lateral distance the user's plane is from the ATC flight plan track. Returns the target altitude for the current ATC flightplan waypoint.įlight Number used by ATC, as a string with a maximum number of 6 characters.Īltitude between the position of the aircraft and his closest waypoints in the flightplan. Whether the ATC has cleared the plane for taxi. Whether the ATC has cleared the plane for takeoff. Whether the ATC has cleared the plane for landing. Returns whether or not the user has filed an IFR flightplan that has been cleared by the sim ATC If the airport is controlled, this boolean is true. The name of the Airline used by ATC, as a string with a maximum length of 50 characters. Returns the magnetic bearing to the currently tuned ADF transmitter. Returns the latitude, longitude and altitude of the station the radio equipment is currently tuned to, or zeros if the radio is not tuned to any ADF station. You can find a complete index of all available SimVars here: SimVar Index Those variables that are available will say so in the description as being either for "All Aircraft" or for "Shared Cockpit". NOTE: When Microsoft Flight Simulator is running in multiplayer mode, only a small number of variables are communicated between aircraft. For information on the units listed for each variable, please see here: Simulation Variable Units The tables below indicate the properties for the Simulation Variables that can be used to get and set properties related to the various radio navigation systems of an aircraft and Air Traffic Control.
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